Move ZwinderBuffer invalidation logic into the class #4066
Merged
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Addresses the slowdown concerns mentioned in #4058 (comment).
This changeset increases my fps in recording mode from ~3700 fps to ~5500 fps.
PRing because this touches state invalidation logic and I'd like to get at least a second pair of eyes on this to make sure it's correct and doesn't change any logic.
Check if completed: